If I were DM, I'd likely make a house rule that if you attempt to shove a creature into a space that they cannot willingly end their move in, then the forced movement is stopped immediately. But it's an example of how the rules as written can result in a silly, undesirable scenario. (Other than potentially make an opportunity attack.) This isn't game breaking by any means. However, if you can shove a creature into that hobgoblin's space, then you could shove a willing ally into the hobgoblin's space, that ally can then move right past them, and there is nothing the hobgoblin can do about it. wide doorway, is effectively blocking that way of entry and exit to any other creature. For example, a hobgoblin standing in a 5 ft. I think a house rule here is probably better though, as otherwise it can create some issues. Forced movement from being shoved is not willing, and therefore a creature can technically share a space with another creature if they have been shoved into that space. Regardless, the rules only state that a creature cannot "willingly" end its turn in a creature's space. There is a 100% chance that this will happen again (what with the warlock, paladin, telekinetic wizard and artillerist in the party) so next time I want to come prepared.Īh, they really should have put a size limit on Repelling Blast. (I ruled it as that the gargantuan monster would be knocked back the same as normal, and the smaller monsters would be 'ejected' from their squares to the outside of the bigger monster through the shortest route) Does the difficult terrain clause apply here (if it does, what if the knockback isn't great enough to force the first creature through the second, where does it end up?)? Is the smaller monster knocked back as well? Does the gargantuan monster stop being knocked back as soon as it hits another creature? Today a gargantuan creature was knocked back into a medium creature, and I was unsure how it would interact exactly. When you push a monster away (repelling blast, thunderous smite, shove, you get the idea) and that would push them into the square of another monster, do they stop being knocked back (as if hitting a wall for example) or are they knocked 'through' the other monster and end up on the other side? (provided there is enough knockback of course).
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